1、再次按键确认
{
if(MessageBox(NULL,"确认要停机吗?","警告 ", MB_YESNOMB_ICONQUESTIONMB_SETFOREGROUNDMB_SYSTEMMODAL)==IDYES)
{
SetTagBit("TAG",1);
}
return;
}
***"确认要停机吗?
":提示语句,自己可以随意更改 "警告":
标题栏名称,自己随意更改
2、乒乓建
{
BOOL Z;
Z=GetTagBit("TAG");
if(Z==0) SetTagBit("TAG",1);
else SetTagBit("TAG",0);
}
**TAG:要置位复位的变量
3、切换画面按钮
{
SetPictureName(lpszPictureName,"PictureWindow1","HS_MODE.Pdl");
//设定PictureWindow1填充为页面HS_MODE.Pdl
SetTagChar("TT","操作模式"); //Return-Type: BOOL //设定字符串变量TT当前值为“操作模式”以显示页眉
}
//页眉属性:heading 字符串type:text tag 16 bit character set
4、设定BIT变量当前值
SetTagBit("N3_VALVE_RESET",0);
5、设定CHAR属性
SetPropBool(“picture1”,”customizedobject1”,”visible1”,false)
图像“picture”里的自定义对象“CUSTOMIZEDOBJECT1”的OLE自动化名称VISIBLE1的自定义属性被设置为0
6、用脚本控制变量修改空间属性
SetPropChar(lpszPictureName,"Picturewindow3","TagPrefix",GetTagChar("charvalve"));
//Text tag 16-bit character set
//更改(charvalve)的值修改属性
SetPictureName(lpszPictureName,"Picturewindow3","NewPdl0.Pdl");