发布于 2003-04-29 08:25:49
0楼
#include "apdefap.h"
long _main(char* lpszPictureName, char* lpszObjectName, char* lpszPropertyName)
{
#pragma code("winmm.dll")
BOOL PlaySound(LPCSTR lpszSound,HMODULE hMod,DWORD fdwSound);
#define SND_FILENAME 0x00020000L
#define SND_ASYNC 0x0001
#pragma code( )
char szProjectName[MAX_PATH];
CMN_ERROR Error;
char szSoundFilePath[MAX_PATH]=" ";
char szSoundFile[MAX_PATH]="hupe.wav";
if (GetFlashFlashPicture(lpszPictureName,lpszObjectName)) {
if (DMGetRuntimeProject(szProjectName,MAX_PATH,&Error)){
strncat(szSoundFilePath,szProjectName,
(strlen(szProjectName)-strlen(strrchr(szProjectName,'\\'))+1));
strcat(szSoundFilePath,szSoundFile);
PlaySound( szSoundFilePath,NULL,SND_FILENAMESND_ASYNC);
}
}
return 56;
}