发布于 2003-05-06 10:04:18
0楼
#include "apdefap.h"
long _main(char* lpszPictureName, char* lpszObjectName, char* lpszPropertyName)
{
#pragma code("Winmm.dll")
VOID WINAPI PlaySoundA(char* pszSound,char* hmode,DWORD dwFlag);
#pragma code( )
if (GetTagWord("指示器")&1){
PlaySoundA("f:\\hupe02.wav",NULL,1);
}
return 50;
}