#include "apdefap.h"
long _main(char* lpszPictureName, char* lpszObjectName, char* lpszPropertyName)
{
#pragma code ("winmm.dll")
BOOL Playsound (LPCTSTR lpszSound,HMODULE hModule,DWORD dwSound);
#define SND_FILENAME 0x00020000L
#define SND_ASYNC 0x0001
#pragma code ( )
char szProjectName[MAX_PATH];
CMN_ERROR Error;
char szSoundFilePath[MAX_PATH]=" d:\jinshan\sound";
char szSoundFile[MAX_PATH]="Virus.wav" ;
if (GetFlashFlashPicture(lpszPictureName,lpszObjectName))
{
if(DMGetRuntimeProject(szProjectName,MAX_PATH,&Error))
{
strncat(szSoundFilePath,szProjectName,
strlen(szProjectName)-strlen(strrchr(szProjectName,0)+1));
strcat(szSoundFilePath,szSoundFile);
Playsound (szSoundFilePath,NULL,SND_FILENAMESND_ASYNC);
}
}
return 56;
}