说起报警脚本,报警来时播放声音的全局脚本以前经常用到啊:
BOOL GMsgFunction( char* pszMsgData)
{
#pragma code("winmm.dll")
BOOL PlaySound(LPCTSTR lpszSound,HMODULE hModule,DWORD dwSound);
#define SND_FILENAME 0x00020000L
#define SND_ASYNC 0x0001
#pragma code()
BOOL bRet=FALSE;
MSG_RTDATA_STRUCT mRT;
memset( &mRT, 0, sizeof( MSG_RTDATA_STRUCT ) );
if( pszMsgData != NULL )
{
sscanf( pszMsgData, "%ld,%ld,%04d.%02d.%02d,%02d:%02d:%02d:%03d,%ld, %ld, %ld, %d,%d",
&mRT.dwMsgNr, // Meldungsnummer
&mRT.dwMsgState, // Status MSG_STATE_COME, .._GO, .._QUIT, .._QUIT_SYSTEM
&mRT.stMsgTime.wYear, // Tag
&mRT.stMsgTime.wMonth, // Monat
&mRT.stMsgTime.wDay, // Jahr
&mRT.stMsgTime.wHour, // Stunde
&mRT.stMsgTime.wMinute, // Minute
&mRT.stMsgTime.wSecond, // Sekunde
&mRT.stMsgTime.wMilliseconds, // Millisekunde
&mRT.dwTimeDiff, // Zeitdauer der anstehenden Meldung
&mRT.dwCounter, // Interner Meldungsz?hler
&mRT.dwFlags, // Flags( intern )
&mRT.wPValueUsed,
&mRT.wTextValueUsed );
if(mRT.dwMsgNr==1)
{ //printf(" No 1 alarm\r\n");
bRet=PlaySound("C:\\mm.wav",NULL,SND_FILENAMESND_ASYNC);
if(bRet) {MessageBeep((WORD)-1);}
}
}
。。。
return( TRUE );
}
大概从V6以后,可以使用horn了,使用起来较方便,点选即可。
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