#include "apdefap.h"
void OnLButtonUp(char* lpszPictureName, char* lpszObjectName, char* lpszPropertyName, UINT nFlags, int x, int y)
{
BOOL z;
z=GetTagBit("DISPLAY_ENABLE"); //Return-Type: BOOL
if (z==0)
SetTagBit("DISPLAY_ENABLE",1); //Return-Type: BOOL
else
SetTagBit("DISPLAY_ENABLE",0); //Return-Type: BOOL
#pragma option(mbcs)
// WINCC:TAGNAME_SECTION_START
// syntax: #define TagNameInAction "DMTagName"
// next TagID : 1
// WINCC:TAGNAME_SECTION_END
// WINCC:PICNAME_SECTION_START
// syntax: #define PicNameInAction "PictureName"
// next PicID : 1
// WINCC:PICNAME_SECTION_END